#include <env.h>
◆ RandomAccessFile() [1/2]
leveldb::RandomAccessFile::RandomAccessFile |
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inline |
◆ ~RandomAccessFile()
leveldb::RandomAccessFile::~RandomAccessFile |
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virtual |
◆ RandomAccessFile() [2/2]
◆ GetName()
virtual std::string leveldb::RandomAccessFile::GetName |
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const |
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pure virtual |
◆ operator=()
◆ Read()
virtual Status leveldb::RandomAccessFile::Read |
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uint64_t |
offset, |
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size_t |
n, |
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Slice * |
result, |
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char * |
scratch |
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) |
| const |
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pure virtual |
The documentation for this class was generated from the following files:
- src/leveldb/include/leveldb/env.h
- src/leveldb/util/env.cc