#include <filter_block.h>
◆ FilterBlockBuilder() [1/2]
leveldb::FilterBlockBuilder::FilterBlockBuilder |
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const FilterPolicy * |
policy | ) |
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explicit |
◆ FilterBlockBuilder() [2/2]
◆ AddKey()
void leveldb::FilterBlockBuilder::AddKey |
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const Slice & |
key | ) |
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◆ Finish()
Slice leveldb::FilterBlockBuilder::Finish |
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◆ GenerateFilter()
void leveldb::FilterBlockBuilder::GenerateFilter |
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private |
◆ operator=()
◆ StartBlock()
void leveldb::FilterBlockBuilder::StartBlock |
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uint64_t |
block_offset | ) |
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◆ filter_offsets_
std::vector<uint32_t> leveldb::FilterBlockBuilder::filter_offsets_ |
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private |
◆ keys_
std::string leveldb::FilterBlockBuilder::keys_ |
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private |
◆ policy_
◆ result_
std::string leveldb::FilterBlockBuilder::result_ |
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private |
◆ start_
std::vector<size_t> leveldb::FilterBlockBuilder::start_ |
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private |
◆ tmp_keys_
std::vector<Slice> leveldb::FilterBlockBuilder::tmp_keys_ |
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private |
The documentation for this class was generated from the following files: