#include <memtable.h>
◆ Table
◆ MemTable() [1/2]
◆ ~MemTable()
leveldb::MemTable::~MemTable |
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◆ MemTable() [2/2]
leveldb::MemTable::MemTable |
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const MemTable & |
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◆ Add()
◆ ApproximateMemoryUsage()
size_t leveldb::MemTable::ApproximateMemoryUsage |
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◆ Get()
bool leveldb::MemTable::Get |
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const LookupKey & |
key, |
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std::string * |
value, |
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Status * |
s |
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◆ NewIterator()
Iterator * leveldb::MemTable::NewIterator |
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◆ operator=()
void leveldb::MemTable::operator= |
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const MemTable & |
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◆ Ref()
void leveldb::MemTable::Ref |
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inline |
◆ Unref()
void leveldb::MemTable::Unref |
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inline |
◆ MemTableBackwardIterator
friend class MemTableBackwardIterator |
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friend |
◆ MemTableIterator
◆ arena_
Arena leveldb::MemTable::arena_ |
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◆ comparator_
◆ refs_
int leveldb::MemTable::refs_ |
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◆ table_
Table leveldb::MemTable::table_ |
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private |
The documentation for this class was generated from the following files: