#include <amount.h>
#include <rpc/request.h>
#include <uint256.h>
#include <list>
#include <map>
#include <stdint.h>
#include <string>
#include <functional>
#include <univalue.h>
Go to the source code of this file.
◆ rpcfn_type
◆ InterruptRPC()
◆ IsDeprecatedRPCEnabled()
bool IsDeprecatedRPCEnabled |
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const std::string & |
method | ) |
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◆ IsRPCRunning()
Query whether RPC is running
◆ JSONRPCExecBatch()
◆ RPCIsInWarmup()
bool RPCIsInWarmup |
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std::string * |
outStatus | ) |
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◆ RPCRunLater()
void RPCRunLater |
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const std::string & |
name, |
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std::function< void()> |
func, |
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int64_t |
nSeconds |
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) |
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Run func nSeconds from now. Overrides previous timer <name> (if any).
◆ RPCSerializationFlags()
int RPCSerializationFlags |
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| ) |
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◆ RPCSetTimerInterface()
Set the factory function for timers
◆ RPCSetTimerInterfaceIfUnset()
Set the factory function for timer, but only, if unset
◆ RPCUnsetTimerInterface()
Unset factory function for timers
◆ SetRPCWarmupFinished()
void SetRPCWarmupFinished |
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◆ SetRPCWarmupStatus()
void SetRPCWarmupStatus |
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const std::string & |
newStatus | ) |
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Set the RPC warmup status. When this is done, all RPC calls will error out immediately with RPC_IN_WARMUP.
◆ StartRPC()
◆ StopRPC()
◆ DEFAULT_RPC_SERIALIZE_VERSION
const unsigned int DEFAULT_RPC_SERIALIZE_VERSION = 1 |
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static |
◆ tableRPC