#include <env.h>
◆ WritableFile() [1/2]
leveldb::WritableFile::WritableFile |
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inline |
◆ ~WritableFile()
leveldb::WritableFile::~WritableFile |
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virtual |
◆ WritableFile() [2/2]
leveldb::WritableFile::WritableFile |
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const WritableFile & |
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private |
◆ Append()
virtual Status leveldb::WritableFile::Append |
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const Slice & |
data | ) |
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pure virtual |
◆ Close()
virtual Status leveldb::WritableFile::Close |
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pure virtual |
◆ Flush()
virtual Status leveldb::WritableFile::Flush |
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pure virtual |
◆ GetName()
virtual std::string leveldb::WritableFile::GetName |
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const |
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pure virtual |
◆ operator=()
void leveldb::WritableFile::operator= |
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const WritableFile & |
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private |
◆ Sync()
virtual Status leveldb::WritableFile::Sync |
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pure virtual |
The documentation for this class was generated from the following files:
- src/leveldb/include/leveldb/env.h
- src/leveldb/util/env.cc