#include <table_cache.h>
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| TableCache (const std::string &dbname, const Options *options, int entries) |
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| ~TableCache () |
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Iterator * | NewIterator (const ReadOptions &options, uint64_t file_number, uint64_t file_size, Table **tableptr=NULL) |
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Status | Get (const ReadOptions &options, uint64_t file_number, uint64_t file_size, const Slice &k, void *arg, void(*handle_result)(void *, const Slice &, const Slice &)) |
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void | Evict (uint64_t file_number) |
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◆ TableCache()
leveldb::TableCache::TableCache |
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const std::string & |
dbname, |
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const Options * |
options, |
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int |
entries |
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) |
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◆ ~TableCache()
leveldb::TableCache::~TableCache |
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◆ Evict()
void leveldb::TableCache::Evict |
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uint64_t |
file_number | ) |
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◆ FindTable()
◆ Get()
◆ NewIterator()
◆ cache_
Cache* leveldb::TableCache::cache_ |
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private |
◆ dbname_
const std::string leveldb::TableCache::dbname_ |
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private |
◆ env_
Env* const leveldb::TableCache::env_ |
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private |
◆ options_
const Options* leveldb::TableCache::options_ |
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private |
The documentation for this class was generated from the following files: