#include <table_builder.h>
◆ TableBuilder() [1/2]
◆ ~TableBuilder()
leveldb::TableBuilder::~TableBuilder |
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◆ TableBuilder() [2/2]
leveldb::TableBuilder::TableBuilder |
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const TableBuilder & |
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private |
◆ Abandon()
void leveldb::TableBuilder::Abandon |
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◆ Add()
void leveldb::TableBuilder::Add |
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const Slice & |
key, |
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const Slice & |
value |
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) |
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◆ ChangeOptions()
Status leveldb::TableBuilder::ChangeOptions |
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const Options & |
options | ) |
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◆ FileSize()
uint64_t leveldb::TableBuilder::FileSize |
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const |
◆ Finish()
Status leveldb::TableBuilder::Finish |
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◆ Flush()
void leveldb::TableBuilder::Flush |
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◆ NumEntries()
uint64_t leveldb::TableBuilder::NumEntries |
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const |
◆ ok()
bool leveldb::TableBuilder::ok |
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const |
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inlineprivate |
◆ operator=()
void leveldb::TableBuilder::operator= |
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const TableBuilder & |
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private |
◆ status()
Status leveldb::TableBuilder::status |
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const |
◆ WriteBlock()
◆ WriteRawBlock()
◆ rep_
Rep* leveldb::TableBuilder::rep_ |
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private |
The documentation for this class was generated from the following files: